Enchanted Lasso, Steal a random minion from the Tavern.
Fortify, Give a minion +3 Health and Taunt.
Pointy Arrow, Give a minion +4 Attack.
Recruit a Trainee, Get a random Tier 1 minion.
Tavern Coin, Gain 1 Gold.
Tavern Dish Banana, Give a minion +2/+2.
Them Apples, Give minions in the Tavern +1/+2.
Tier 2(6)
Chef's Choice, Choose a minion. Get a different minion of the same type.
Hasty Excavation, Gain 1 Gold. This costs Health to buy instead of Gold.
Leaf Through the Pages, Gain 2 free Refreshes.
Might of Stormwind, Give four random friendly minions +1/+2.
Search Through Time, Discover a minion of your Tier. Lock it in your hand for 1 turn.
Strike Oil, Increase your maximum Gold by 1.
Tier 3(16)
Careful Investment, Gain 2 Gold next turn.
Fleeting Vigor, Start of Combat: Give your minions +2/+1.
Friendly Bounty, Get a random minion of your most common type.
Healthy Bounty, Give four friendly minions +4 Health.
Hostile Bounty, Give four friendly minions +4 Attack.
Mounting Avalanche, Sell a friendly minion. Give its stats to your left-most Elemental.
Overconfidence, If you win your next combat, gain 3 Gold. If you tie, gain 1.
Planar Telescope, Discover a minion of your most common type.
Portal in a Fountain, Pass a minion in the Tavern.
Robust Evolution, Choose a minion. Transform it into a random minion of a higher Tier. It keeps its stats.
Selfish Bounty, Give your left-most minion +6/+6.
Shiny Ring, Give your minions +1/+1.
Staff of Enrichment, Give minions in the Tavern +2/+2 this game.
Time Management, Choose One - Give your minions +2/+2; or At the start of your next turn, give your minions +2/+2 twice.
Tricky Trousers, Give a minion +1/+2 and Taunt. If it already has Taunt, remove it.
Wealthy Bounty, Gain 2 Gold.
Tier 4(16)
Arcane Absorption, Give a friendly Elemental half the stats of the highest-Health minion in the Tavern.
Back to Back, Give a minion +4/+4. Your future Back to Backs give an extra +4/+4.
Boon of Beetles, When you have space in combat, summon two 2/2 Beetles and give them Taunt. (2 left!)
Cloning Conch, Get a random Murloc and a copy of it.
Conflagration, Give a minion +4/+4. (Improved by each Elemental you played this turn!)
Deepwater Clan, Give a minion +2/+2. Give your Murlocs +2/+2.
Defender's Rites, Give a friendly minion +6/+6 and Taunt.
Easterly Winds, After the Tavern is Refreshed this game, give a random minion in it +6/+6.
Eonar's Favor, Choose a minion. Give minions of its type in the Tavern +3/+3 this game.
Gem Confiscation, This plays 2 Blood Gems on a minion. It steals all Blood Gems from its neighbors.
Misplaced Tea Set, Give a friendly minion of each type +2/+2.
Natural Blessing, Choose a minion. Give all minions that share a type with it +3/+3.
Shifting Tide, Give a minion +1/+1 twice. If it's a Naga, repeat this.
Spitescale Special, Get 3 random Spellcraft spells.
Temperature Shift, Get a Fire Baller and a Snow Baller.
Tomb Turning, Discover an Undead. It dies if you play it this turn.
Tier 5(16)
Armor Stash, Set your Armor to 5.
Bargain Bundle, Discover a minion. Your teammate gets the other options.
Brood of Nozdormu, Start of Combat: Double your left-most minion's Attack.
Butchering, Destroy a friendly Undead. Your Undead have +3 Attack this game (wherever they are).3Destroy a friendly Undead. Your Undead have +3/+0 this game (wherever they are).
Channel the Devourer, Sell a friendly minion. Give its stats to a random friendly minion.
Contracted Corpse, Discover a Deathrattle minion.
Corrupted Cupcakes, Choose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats.
Golden Touch, Make a random minion in the Tavern Golden.
Hired Headhunter, Discover a Battlecry minion.
Portal in a Crystal, Pass a friendly non-Golden minion.
Queen's Command, Give your minions +2/+2. Give all your Naga another +2/+2.
Saloon's Finest, Refresh the Tavern with Tavern spells.
Sanctify, Give your minions with Divine Shield +6 Attack.
Unmasked Identity, Discover a new Hero Power.
Upper Hand, Start of Combat: Set a random enemy minion's Health to 1.
Wave of Gold, Give your minions +3/+2. Give Golden ones another +3/+2.
Tier 6(5)
Azerite Empowerment, Give your minions +2/+2 twice.
Eyes of the Earth Mother, Choose a friendly minion from Tier 4 or below. Make it Golden.
Knockoff Wisdomball, Your next 2 Refreshes are helpful! (2 left!)
Lost Staff of Hamuul, Choose a minion. Refresh the Tavern with minions of its type.
Perfect Vision, Set a minion's stats to 20/20.
Tier 7(4)
Hallowed Ritual, Discover a Tier 7 minion.
Menagerie Tableware, Give your minions +3/+3. Repeat for each different friendly minion type.
Sacred Gift, Give a minion Divine Shield.
Sharing is Caring, Start of Combat: Your left-most minion gains stats equal to the nearest enemy minion's.