Alliance Flag, Choose One - Give a minion +3/+1; or +1/+3.
Enchanted Lasso, Steal a random minion from the Tavern.
Fortify, Give a minion +3 Health and Taunt.
Recruit a Trainee, Get a random Tier 1 minion.
Tavern Coin, Gain 1 Gold.
Tavern Dish Banana, Give a minion +2/+2.
Them Apples, Give minions in the Tavern +1/+2.
Tier 2(7)
Chef's Choice, Choose a minion. Get a different minion of the same type.
Hasty Excavation, Gain 1 Gold. This costs Health to buy instead of Gold.
Leaf Through the Pages, Gain 2 free Refreshes.
Might of Stormwind, Give four random friendly minions +1/+2.
Search Through Time, Discover a minion of your Tier. Lock it in your hand for 1 turn.
Strike Oil, Increase your maximum Gold by 1.
Winner's Bread, Give a minion +2/+3. If you win your next combat, give it another +4/+6 at the start of your next turn.
Tier 3(16)
Careful Investment, Gain 2 Gold next turn.
Friendly Bounty, Get a random minion of your most common type.
Healthy Bounty, Give four friendly minions +4 Health.
Hostile Bounty, Give four friendly minions +4 Attack.
Overconfidence, If you win your next combat, gain 3 Gold. If you tie, gain 1.
Planar Telescope, Discover a minion of your most common type.
Portal in a Fountain, Pass a minion in the Tavern.
Repair Job, Give a minion +4/+8.
Robust Evolution, Choose a minion. Transform it into a random minion of a higher Tier. It keeps its stats.
Seafood Stew, Give a minion +1/+1. Repeat for each different Bonus Keyword in your warband.
Selfish Bounty, Give your left-most minion +6/+6.
Shiny Ring, Give your minions +1/+1.
Staff of Enrichment, Give minions in the Tavern +2/+2 this game.
Time Management, Choose One - Give your minions +2/+2; or At the start of your next turn, give your minions +2/+2 twice.
Tricky Trousers, Give a minion +1/+2 and Taunt. If it already has Taunt, remove it.
Wealthy Bounty, Gain 2 Gold.
Tier 4(18)
Blood Gem Barrage, After the Tavern is Refreshed this game, give its minions +2/+2 worth of Blood Gems.
Boon of Beetles, When you have space in combat, summon two 2/2 Beetles and give them Taunt. (2 left!)
Boundless Potential, Choose One - Discover a minion of your Tier; or a Tavern spell of your Tier.
Cloning Conch, Get a random Murloc and a copy of it.
Defender's Rites, Give a minion +7/+7 and Taunt.
Easterly Winds, After the Tavern is Refreshed this game, give a random minion in it +9/+9.
Eonar's Favor, Choose a minion. Give minions of its type in the Tavern +3/+3 this game.
Gem Confiscation, This plays 3 Blood Gems on a minion. It steals all Blood Gems from its neighbors.
Methodical Madness, Choose a friendly Demon. It consumes 2 random Tavern minions to gain their stats and Bonus Keywords.
Mighty Dragonbreath, Give your minions +3/+2. Repeat for your Dragons. Repeat for your minions with Divine Shield.
Misplaced Tea Set, Give a friendly minion of each type +4/+4.
Natural Blessing, Choose a minion. Give all minions that share a type with it +2/+1.
Shifting Tide, Give a minion +1/+1 twice. If it's a Naga, repeat this.
Sludge Corrosion, Give your minions +1/+1. If you discard this, cast it twice.
Spitescale Special, Get 3 random Spellcraft spells.
Temperature Shift, Get a Fire Baller and a Snow Baller.
Tomb Turning, Discover an Undead. It dies if you play it this turn.
Weapons Forge, Get 3 Pointy Arrows.
Tier 5(18)
Armor Stash, Set your Armor to 5.
Bargain Bundle, Discover a minion. Your teammate gets the other options.
Brood of Nozdormu, Start of Combat: Double your left-most minion's Attack.
Butchering, Destroy a friendly Undead. Your Undead have +8 Attack this game (wherever they are).8Destroy a friendly Undead. Your Undead have +8/+0 this game (wherever they are).
Channel the Devourer, Sell a friendly minion. Give its stats to a random friendly minion.
Contracted Corpse, Discover a Deathrattle minion.
Corrupted Coin, Gain 2 Gold. If you discard this, increase your maximum Gold by 2.
Corrupted Cupcakes, Choose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats.
Energizing Chamber, Give your Deity +7/+7. If you discard this, cast it twice.
Forest's Bounty, Choose One - Give a minion +6/+6 twice; or Give your minions +2/+2.
Golden Touch, Make a random minion in the Tavern Golden.
Hired Headhunter, Discover a Battlecry minion.
Portal in a Crystal, Pass a friendly non-Golden minion.
Queen's Command, Give your minions +2/+2. Give all your Naga another +2/+2.
Saloon's Finest, Refresh the Tavern with Tavern spells.
Unmasked Identity, Discover a new Hero Power.
Upper Hand, Start of Combat: Set a random enemy minion's Health to 1.
Wave of Gold, Give your minions +3/+2. Give Golden ones another +3/+2.
Tier 6(5)
Azerite Empowerment, Give your minions +2/+2 twice.
Eyes of the Earth Mother, Choose a friendly minion from Tier 4 or below. Make it Golden.
Fandral's Fortune, Discover a Choose One card. It has both effects combined.
Lost Staff of Hamuul, Choose a minion. Refresh the Tavern with minions of its type.
Perfect Vision, Set a minion's stats to 20/20.
Tier 7(4)
Hallowed Ritual, Discover a Tier 7 minion.
Menagerie Tableware, Give your minions +3/+3. Repeat for each different friendly minion type.
Sacred Gift, Give a minion Divine Shield.
Sharing is Caring, Start of Combat: Your left-most minion gains stats equal to the nearest enemy minion's.